Grant's Japanese Mah Jong Cheetsheat


1 Tile 2 Tile 3 Tile 4 Tile 5 Tile 6 Tile 7 Tile 8 Tile 9 Tile

East Tile South Tile West Tile North Tile

Red Dragon Tile White Dragon Tile Green Dragon Tile

             

 

Honors = Winds + Dragons               Value Honors = Dragons + Table Wind + Seat Wind

Terminals = 1’s and 9’s     Ends = Honors + Terminals                Simples = 2’s through 8’s

 

Closed Tsumo

menzentsumo

Draw your last tile from the wall with a closed hand

1

No

Colors

yakuhai

A set of any Dragon

1

1

Table Wind

yakuhai

A set of the prevailing wind for the round

1

1

Seat Wind

yakuhai

A set of the wind for your seat

1

1

Reach

riichi

Declare “reach” when your closed hand becomes ready

1

No

Flat Hand

pinfu

All runs, head is not a Value Honor, finishes on an Open Wait

1

No

Inside Hand

tanyao

All Simples

1

1

Double Run

iipeikou

Two identical runs (same numbers, same suit)

1

No

Triple Run

sanshokudoujun

The same run in all three suits

2

1

Straight

ittsuu

1-9 in the same suit

2

1

All Sets

toitoi

Four sets, no runs

2

2

Half Outside

chanta

Every group contains an End (including the Head)

2

1

Triple Set

sanshokudoukou

The same set in all three suits

2

2

Three Closed Sets

sanankou

Three sets not completed by Pon or Ron

2

2

All Pairs

chiitoitsu

Seven different pairs.  Does not combine with any run-based hand.

2

No

Three Kans

sankantsu

Three Kans of any tile

2

2

Half Flush

honitsu

Numbers from a single suit and Honors

3

2

Full Outside

junchan

Every group including the Head contains a Terminal, no Honors.

3

2

Double-Double Run

ryanpeikou

Two Double Runs

3

No

Lesser Colors

shuusangen

Two sets of Dragons and a Head of Dragons

4

4

All Ends

honroutou

Every tile is an End.  2 Han for All Sets or All Pairs included.

4

4

Full Flush

chinitsu

Every tile is a number from a single suit

6

5

Four Closed Sets

suuankou

Four sets not completed by Pon or Ron

Y

Y

All Crap

kokushimusou

All 13 Ends and one more End to form a pair

Y

No

Greater Colors

daisangen

Three sets of Dragons

Y

Y

Four Winds

suushihou

Three sets of Winds and a Head or fourth set of Wind

Y

Y

All Green

ryuuiitsu

All tiles are Green Dragons or 2,3,4,6,8 of Bamboo

Y

Y

All Honors

tsuuiisou

Every tile is an Honor

Y

Y

All Terminals

chinroutou

Every tile is a Terminal

Y

Y

Nine Treasures

chuurenpouton

In one suit, 1112345678999 plus any other tile in that suit

Y

Y

Four Kans

suukantsu

Four Kans of any tile

Y

Y

Out on First Draw

tenhou/chihou

First draw results in a well-formed hand

Y

No


1 Bonus Han for:


Fouls (Penalty is 12,000 for the dealer, 8,000 for non-dealers):


Draw Hand: When all tiles are used and no one wins. All players in Reach must show. All players who are waiting (in Reach or not) receive a total of 3,000 from all players who are not waiting. In the East Round, the Dealer repeats if waiting. In the South Round, the Dealer always repeats.


Null Hand (The dealer always repeats):